//
//  PBETextureManager.cpp
//  pork-belly-engine
//
//  Created by Park Han Young on 11. 11. 13..
//  Copyright (c) 2011 __MyCompanyName__. All rights reserved.
//

#include "PBETextureLoader.h"

using namespace PBEngine;

ITextureLoader::ITextureLoader()
{
}

ITextureLoader::~ITextureLoader()
{
}

void ITextureLoader::loadTexture(const PBEngine::TextureList &textureList)
{
}

void ITextureLoader::releaseTexture(std::string &listKey)
{
}

void ITextureLoader::progressToLoadTexture(int percent)
{
}

